Evolve knowledge archive

Attributes

Attributes, sometimes also known as stats, refers to Agility, Constitution, Luck, Precision, Stamina, and Strength. Each attribute has modifiers attached to them that affect various aspect of combat offensive and defensive rolls. The modifiers attached to each attribute are different on SWG Evolve compared to other NGE-based servers. Modifiers have been redistributed and attached to attributes in a way that makes thematic sense for them, as well as eliminating most modifier overlap so that attribute selection is more focused and meaningful.

Attributes gain the following modifiers:

  • Agility: each point grants 0.01% dodge, 0.005% parry, 0.0133% evasion chance, and 0.1% evasion value
  • Constitution: each point grants 8 health and 2 action points.
  • Luck: now triggers lucky event procs that have a variety of combat effects. Each point of Luck grants 0.01% chance for a guaranteed hit, 0.01% chance for an attack freeshot, 0.02% chance for a heal freeshot, 0.01% chance for an an instant cooldown, 0.01% chance to avoid all damage.
  • Precision: each point grants 0.005% parry, 0.005% block chance, 0.015% critical hit chance, 0.01% hit chance, and 0.01% dodge reduction.
  • Stamina: each point grants 2 health points, 8 action points, 0.01% damage to action, 0.005% critical hit reduction, and 0.02% action cost reduction.
  • Strength: each point grants 0.01% block chance, 0.25 block value, 0.01% melee damage, 0.01% strikethrough chance, 0.1% strikethrough value, and 0.01% parry reduction.

Agility​
100​
200​
300​
400​
500​
600​
700​
800​
900​
1000​
Dodge
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Parry
0.50%​
1.00%​
1.50%​
2.00%​
2.50%​
3.00%​
3.50%​
4.00%​
4.50%​
5.00%​
Evasion chance
1.33%​
2.66%​
4.00%​
5.33%​
6.66%​
8.00%​
9.33%​
10.66%​
12.00%​
13.33%​
Evasion value
10%​
20%​
30%​
40%​
50%​
60%​
70%​
80%​
90%​
100%​
Constitution​
100​
200​
300​
400​
500​
600​
700​
800​
900​
1000​
Health
800​
1600​
2400​
3200​
4000​
4800​
5600​
6400​
7200​
8000​
Action
200​
400​
600​
800​
1000​
1200​
1400​
1600​
1800​
2000​
Luck​
100​
200​
300​
400​
500​
600​
700​
800​
900​
1000​
Guaranteed hit
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Attack freeshot
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Heal freeshot
2.00%​
4.00%​
6.00%​
8.00%​
10.00%​
12.00%​
14.00%​
16.00%​
18.00%​
20.00%​
Instant cooldown
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Lucky dodge
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Precision​
100​
200​
300​
400​
500​
600​
700​
800​
900​
1000​
Parry
0.50%​
1.00%​
1.50%​
2.00%​
2.50%​
3.00%​
3.50%​
4.00%​
4.50%​
5.00%​
Block chance
0.50%​
1.00%​
1.50%​
2.00%​
2.50%​
3.00%​
3.50%​
4.00%​
4.50%​
5.00%​
Crit chance
1.50%​
3.00%​
4.50%​
6.00%​
7.50%​
9.00%​
10.50%​
12.00%​
13.50%​
15.00%​
Hit chance
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Dodge reduction
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Stamina​
100​
200​
300​
400​
500​
600​
700​
800​
900​
1000​
Health
200​
400​
600​
800​
1000​
1200​
11400​
1600​
1800​
2000​
Action
800​
1600​
2400​
3200​
4000​
4800​
5600​
6400​
7200​
8000​
Damage to action
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Critical hit reduction
0.50%​
1.00%​
1.50%​
2.00%​
2.50%​
3.00%​
3.50%​
4.00%​
4.50%​
5.00%​
Action cost reduction
2.00%​
4.00%​
6.00%​
8.00%​
10.00%​
12.00%​
14.00%​
16.00%​
18.00%​
20.00%​
Strength​
100​
200​
300​
400​
500​
600​
700​
800​
900​
1000​
Block chance
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Block value
25​
50​
75​
100​
125​
150​
175​
200​
225​
250​
Melee Damage
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Strikethrough chance
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​
Strikethrough value
10%​
20%​
30%​
40%​
50%​
60%​
70%​
80%​
90%​
100%​
Parry reduction
1.00%​
2.00%​
3.00%​
4.00%​
5.00%​
6.00%​
7.00%​
8.00%​
9.00%​
10.00%​