Evolve knowledge archive

Buffs QOL

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Buff Quality of Life​

For Main Buff wiki page click here

General Buff System Improvements​


• Buffs no longer decay upon death


• Foods and Drinks are now separate buff groups


• Power-Assisted Sprint granted to all players (Credit DWTerabyte)


• Removed the "Unique" restriction from Aurilian Buff Crystals (multiple can now be purchased)




Buff Duration Changes​


• Base Medic Buffs now last 2 hours


• Mustafarian Injector buffs now last 2 hours


• Officer Stims no longer expire




Medic Buff System​


• Medic Buffs can now be crafted as stims


• Medics can craft Heal Stims


• Adjusted reuse timer on Crafted Medic Buff Stims




Officer & Squad Buffs​


• Officer Stim drops now include both Heal Stims and Tac Stims (Inspired by SWG: Beyond)


• Squad Leader Stim crates now have a loot-all option (Credit Sage)




GCW Buffs​


• GCW Buff Banner now applies class buffs related to trained novice boxes


• General Buff Banner now grants all GCW class buffs




Entertainer Buffs​


• Once per account Jewelry Set (Inspired by SWG: Beyond)


• Increased the Harvest Faire buff rate
1 Entertainer point = 1 BER to placed harvesters (Credit Reedux)


• Increased Hand Sampler Entertainer buff rate (approximately doubled) (Credit Reedux)




Spice & Consumables​


• Smugglers can once again craft Spice




Pet & Creature Buffs​


• Improved Helper Monkey Buffs (Credit Fryakin)


• Removed restrictions on which pet types can learn Helper Monkey Buffs




Combat Buff Group Adjustments​


• High Yield, Inoculation, Toughen, and Adrenaline moved to their own buff group


• These buffs no longer share a group with Scatter and Charge