Evolve knowledge archive

Crafting QOL

iconatgold.png
• Resource Containers display the Resource Class and Resource Name

• Increases Max Crafter Experience in later expertise boxes (Credit to SWGVet1977)

• Ability to make pet Food in a factory crate (Credit DWTerabyte)

• Added regular mission terminals as a craftable component in camps (Credit Cyco)

• Moved some basic crafting schems from Master Artisan to Novice Artisan (Credit to Prey)

• Added re-color kits for furniture and clothing. All Items can now be re-colored by the player

• Added a Trader Token Vendor to Mos Eisley where numerous trader-related Items can be purchased using Trader Tokens

• Added Trader Tokens granted upon crafting. After receiving a token, additional tokens cannot be earned for 5 minutes

• Increased factory crate size to 1000 Items for many commonly crafted schematics

• Increased maximum vendor items from 4250 to 6000 for fully specced Artisan/Master Merchant

• Fixed Chef experimentation values to 100 to match other Crafting professions

• Advanced Production expertise now increases factory speed by 25% per point

• Resource stat caps aligned with SWG Legends and SWGAide resource standards